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Reducing a Map Path Using Douglas-Peucker Algorithm


In this article I showed you how to reduce the number of points in path or shape that is to be rendered on a map using the Douglas-Peucker algorithm.

The primary reason for doing so is because mobile devices have limited capacity, and may struggle to show lines that have an extremely large number of points when lower-quality representation of the line is sufficient.

To demonstrate this in action, I used the shapes data from a General Transit Feed Specification (GTFS) data file. In the example, we reduced a shape made up 400 points to 70 points and rendered both on a map using the Google Maps API. In both instances the shape looked the same, yet the shape using only 70 points can be rendered far more easily on a device with limited capabilities.

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