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Stefan Mischook's Blog: The 'Good Enough' Principle and PHP

Note: This article was originally published at PHPDeveloper on 2 September 2011.
PHPDeveloper

In a new video blog post on his site today Stefan Mischook talks about PHP development and the concept of "good enough" that some developers can have a hard time with when trying to perfect code.

One of the mistakes web developers make is to spend too much time perfecting the code base in a project. This waste too much time and ignores one very important fact: you need to get the software into the users hands as quickly as possible, so they can give you feedback.

In his short video (stick with it, he talks dev at about 2:35) he talks about the concept of not getting caught up too much in quality of the code at the sake of the progress of the project. He mentions a non-programming related allegory of the PS3 and XBox 360 and the "first to market" advantage that it has.